Retaliatory aggression and the effects of point of view blood in violent video games

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Playing violent video games can make young adults behave more violently, but the game features selected during play are responsible for the resulting aggression according to a new study published this month in Mass Communication and Society.

Modern video game systems often give the player options to choose to turn blood effects on or off and to change the color of the blood. They also allow players to change their own perspective from being a first person shooter to a third person observer of the character doing the shooting in violent video games like Hitman II, Silent Assassin, which was used in this study. [Read more...]